OUR PROGRAM
An immersive learning experience
There are different types of educational programs for children focused on STEM, including robotics, coding, game design, product, materials science and much more.
How to train in digital technology?
Cognitive pedagogy
Pedagogy based on learning through games to help the learner understand through practice.
Passionate educators
The learning, activities and modules are supervised by passionate educators and committed facilitators.
Educational scenario
the educational scenario is based on discovery, games and reflection as a learning engine for the child.
ELEMENTARY - PRIMARY
MIDDLE-SCHOOL
HIGH-SCHOOL
DEVELOP YOUR OWN PROJECTS WITH THE STARTER-KIT
SELF-TRAINING IN ELECTRONICS
GET IT WITH YOUR STARTER KIT
Discover the magical world of electronics thanks to starter kits such as arduino, raspeberry, ESP32 to create and control the objects around you yourself.
START LEARNING THE BASICS
earn the basics through activities in order to develop your mastery of tools, digital and the basics of electronics necessary to broaden your vision of what is possible.
PRACTICE YOUR OWN PROJECT
Practice and acquire the essential skills to build your own projects by first following and reproducing activities allowing you to combine programming and code.
CHOOSE YOUR FAVORITE ACTIVITIES
TRAINING AND CERTFICIATION OF EDUCATORS
Welcome to
"STEMULUS PROGRAM"
Digital learning program for rural areas
STEMulus is designed to break down geographic barriers and make digital education accessible to everyone. Our program ensures that no one is left behind in the digital age. We believe every young mind deserves the opportunity to explore and thrive in the world of technology.
practical skills
STEMulus goes beyond theoretical knowledge with a focus on practical skills. From coding to experimenting with electronics, students learn through hands-on, prototyping, and hands-on projects. We believe this experiential approach is vital to mastering digital tools and technologies.
JOIN THE PROGRAMPROGRAM K-12 !
- STEM pedagogy
- Real-world applications
- Educational scripting